I started my career in illustration at the age of fourteen with my first small jobs doing illustrations for a local fantasy game shop. While my first years, I primarily worked with pencils and taught myself the basics of airbrush technique. I devoted my time to create the Fantasy and Sci-Fi art that influenced me from TV and books.
Soon I became one of the founding members of the Berlin Airbrush Club. For the next years, I served the complete range of airbrush art, from body painting to demo at trade shows and teaching airbrush classes.
After graduating as a graphic artist, I formed my own little design studio specialized in illustration and graphic design.
In 2001 I took the chance and joined Fraunhofer Institute as Graphic-Artist and User Interface Designer. For the following seven years I had the privilege to work on international projects together with companies like Sony, Samsung, BMW and the BBC.
From 2009 I went into the games industry and joined a small start up game developer where created the 2D/3D art work, characters and games assets for mobile games and Apps. After a few years as a indi game developer I took the offer and went for bigger games and a larger company. I joined Pro7/Aeria Games where I worked for nearly three Years before I decided to go freelance again and work for a broader range of clients.
When not working in my studio you will find me photographing and traveling the world together with my lovely wife.